THE ROLE OF LANGUAGE GAMES IN ENHANCING VOCABULARY ACQUISITION AMONG SCHOOL PUP
Keywords:
linguistics, language games, vocabulary acquisition, language learning, school pupils, gamification, educationAbstract
This thesis explores how language games can be effectively used as a teaching strategy to improve vocabulary acquisition among school pupils. It discusses the theoretical background of language learning, examines different types of language games, and presents findings from relevant studies to support the positive impact of gamified learning. The study also provides practical recommendations for integrating language games into classroom activities.
References
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- Cameron, L. (2001). Teaching Languages to Young Learners. Cambridge University Press.
- Hadfield, J. (1990). Intermediate Vocabulary Games. Longman.
- Ur, P. (1996). A Course in Language Teaching: Practice and Theory. Cambridge University Press.